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AI Insights · Timothy · January 2024

Top 5 Ultracasual Games on iOS in Central America Q4 2023

Discover the performance trends of the top 5 ultracasual games on the iOS platform in Central America during the fourth quarter of 2023. Data sourced from Sensor Tower.

Top 5 Ultracasual Games on iOS in Central America Q4 2023

In the fourth quarter of 2023, the iOS platform in Central America saw notable trends among the top 5 ultracasual games. Here's a detailed look at their performance based on data from Sensor Tower.

World of Slime Simulator Games from Solid Apps INC showed a consistent increase in weekly revenue, starting at approximately $418 in late September and peaking at around $568 by mid-December. Weekly downloads fluctuated, starting at 162 in late September, dipping to 93 at the end of October, and finally reaching 185 by the end of December. Active users mirrored this trend, starting at 354 and rising to 580 by mid-October before stabilizing around 321 by the year's end.

Slime it: Slime Game Simulator experienced a steady weekly revenue, beginning at $165 in late September and increasing slightly to about $235 by the end of December. Weekly downloads remained low, with a peak at 9 in the last week of December. Active users saw a gradual decline from 703 in late September to 381 by the end of December.

Draw it by Kwalee Ltd had a varied performance in terms of revenue, starting at $76 in late September and peaking at $122 in mid-November before ending the year at $95. Downloads were robust, beginning at 3.3K and reaching a high of 5.6K in the last week of December. Active users showed a strong upward trend, starting at 6.5K and culminating at 9.7K by the end of December.

Fill The Fridge! from Rollic Games saw fluctuating revenue, starting at $73 and peaking at $123 in early December. Downloads were substantial, beginning at 5.9K and reaching 7.9K by the end of December. Active users showed a consistent rise from 17K in late September to 17.8K by the end of the year.

Diamond Painting ASMR Coloring by Crazy Labs had a modest revenue performance, starting at $66 and peaking at $118 by the end of October. Downloads started at 158, peaking at 996 in late October, and ending at 776 by the end of December. Active users saw significant growth, starting at 468 and rising to 1.4K by the end of December.

These trends highlight the dynamic nature of the ultracasual gaming market on iOS in Central America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024